Nov 03, 2005, 06:40 PM // 18:40
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#41
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Banned
Join Date: Oct 2005
Location: Wichita, KS
Guild: We Dupe Sojs {DUPE}
Profession: W/Me
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Quote:
Originally Posted by Snowman
You cant reverse it because its always been a CORPG, its never been an MMORPG... pvp has always been the number 1 element. rpg has always been secondary.
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The players determine which is primary and secondary. And the RPG has not ALWAYS been secondary. For me the RPG is primary. Im more interested in gaining money than faction. If I want to unlock something, I will find it.
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Nov 03, 2005, 06:46 PM // 18:46
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#42
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Wilds Pathfinder
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Quote:
Originally Posted by Fantus
I don't think anybody wants that. But it would be nice to be able to EARN it yourself instead of having to rely on other people earning it for you.
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But YOU CAN earn it. You earn it through competative battle - just like you and 7 others beating Thunderhead. Given it is much harder and requires different set of skills. But you do earn it.
Yes your earn it in a NON RPG fashion (aka grind) but that was the point. To somehow bridge the RPG and PvP aspect of GW.
In fact, I would even argue that there should be MORE of this both ways.
Unlock a new armor look for PvP for beating Hell's Prec. A banner or one of the gods in your guild for winning HoH (cosmetic mostly likely). Or your guild gets those blessings you get from offering in PvE maps.
etc. etc.
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Nov 03, 2005, 06:51 PM // 18:51
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#43
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Banned
Join Date: Oct 2005
Location: Wichita, KS
Guild: We Dupe Sojs {DUPE}
Profession: W/Me
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Quote:
Originally Posted by Fantus
Yeah, the "Helloween update" was certainly the biggest PvP event ever..
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LOL....
They didn't decorate the HoH for Halloween??
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Nov 03, 2005, 06:56 PM // 18:56
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#44
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Wilds Pathfinder
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Quote:
Originally Posted by crimsonfilms
But YOU CAN earn it. You earn it through competative battle - just like you and 7 others beating Thunderhead. Given it is much harder and requires different set of skills. But you do earn it.
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In theory yes. In reality it doesn't work that way. PvP players mostly stick to PvP and PvE players stick to PvE. The skillsets are different for both, too.
Also and the most important aspect is that when winning HoH you STAY there and don't rush off to UW/FoW. I could earn favor, yes - but I usually wouldn't earn it for myself, I earn it for other people.
Last edited by Fantus; Nov 03, 2005 at 07:06 PM // 19:06..
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Nov 03, 2005, 07:10 PM // 19:10
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#45
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Wilds Pathfinder
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Quote:
PvP players mostly stick to PvP and PvE players stick to PvE.
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And thus WaW. That is the poin of it - break the barrier between the 2. Guild WARS.
Quote:
Also and the most important aspect is that when winning HoH you STAY there and don't rush off to UW/FoW.
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Absolutely correct. But it does not mean you can't earn it. Yes, any normal person should stay and defend the Hall until beaten. I was commenting more of you the possibility of earning UW/FoW for yourself. Which is possible. Not the normal route, nevertheless, clearly possible.
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Nov 03, 2005, 08:57 PM // 20:57
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#46
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Lion's Arch Merchant
Join Date: Sep 2005
Location: garden of the gods, CO
Guild: Over Powered
Profession: N/
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ok, now i have to break out my boxes, my prepay, my collectors edition, and my standard edition.
Quote:
YOUR SKILL WILL BE YOUR LEGEND
You'll prove your worth with every battle, as skill, not hours played decides your fate.
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that implies that if you dont have the skill to win the hall your fate is to not go to ToA and see lit up statues.
Quote:
BE THE BEST
Ascend as a team to the higest levels of cometition, a truly global tournament to control the Hall of Heros. World fame and fortune await the victors
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that pretty much directly states to me what the last quote hinted at.
again...
Quote:
FREE ONLINE PLAY
enjoy free online play with the security of gameplay hosted on ArenaNet servers. Explore a wrold that dynamically grows and changes with new content while you play.
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Last edited by Hanuman li Tosh; Nov 03, 2005 at 09:00 PM // 21:00..
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Nov 03, 2005, 10:55 PM // 22:55
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#47
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Wilds Pathfinder
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Quote:
Originally Posted by crimsonfilms
And thus WaW. That is the poin of it - break the barrier between the 2. Guild WARS.
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I wouldn't even mind to link PvE and PvP a bit - if it was done in a way which wouldn't annoy people (like the little PvP episode in Ascalon Arena when you cross over to post searning Ascalon). Unfortunately, annoying people is the only thing WaW really excels in.
And please refrain from quoting the game title as if this would imply that GW was all about PvP. It's ridiculous - really.
Quote:
Originally Posted by crimsonfilms
Absolutely correct. But it does not mean you can't earn it. Yes, any normal person should stay and defend the Hall until beaten. I was commenting more of you the possibility of earning UW/FoW for yourself. Which is possible. Not the normal route, nevertheless, clearly possible.
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It wouldn't make ANY sense to do it. Just as WaW as a whole, which doesn't make any sense, too.
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Nov 04, 2005, 01:15 AM // 01:15
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#48
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Frost Gate Guardian
Join Date: Jun 2005
Profession: R/Me
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Quote:
Originally Posted by Snowman
The game is also called guild WARS..
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Erm, yes, it is called "Guild Wars"...but, have you ever read the lorebook that was included in the box the game was shipped with?
It's amazing how many people don't seem to know what the "Guild Wars" have been...it's not just another "word" for GvG.
@Shanaeri
Thanks for the favor stats, I'm a fan of statistics and I really enjoy them! Keep up the good work! It's interesting that Europe got that much more favor all out of a sudden, I'm curious if EU manages to keep their favorshare that large after such a long depression or if it was just caused by halloween.
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Nov 04, 2005, 01:21 AM // 01:21
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#49
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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strength in numbers meaning if there are 5000 american teams playing and 1 korean team playing, there is a much bigger chance the hall will have only americans in it as opposed to having a korean team holding.
Quote:
if they opened up a server that held 8 people in siberia, and 8 players joined that server, they would have the same chance of winning the hall as any other team from any other server of equal skill.
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sure, all you do is take 8 people from an american server, move them to the siberian server, and there you go. thats cheating btw. what i meant was if you had to choose 8 players _from that server_. in your example the server would be empty, you would never find 8 players for it, and you wouldnt win the halls for siberia.
got it now?
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Nov 04, 2005, 03:41 AM // 03:41
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#50
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Wilds Pathfinder
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Quote:
Unfortunately, annoying people is the only thing WaW really excels in.(snip) Just as WaW as a whole, which doesn't make any sense, too.
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Subjective isn't it?
Quote:
And please refrain from quoting the game title as if this would imply that GW was all about PvP. It's ridiculous - really.
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Well some people seem to forget the relationship between those two words.
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Nov 04, 2005, 09:55 AM // 09:55
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#51
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Wilds Pathfinder
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Quote:
Originally Posted by crimsonfilms
Subjective isn't it?
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Yes, but I am really not the only person who thinks that...
Quote:
Originally Posted by crimsonfilms
Well some people seem to forget the relationship between those two words.
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I didn't forget anything, because there is no relationship between the game title and it's alleged "PvP focus". It's in your imagination only.
A poster above said it all: Read the lore book (Hint: The "Guild Wars" were a part of Tyria's history). The game title is as much a hint at GW's PvP aspect as it is a roleplaying enhancement to GW's PvE aspect. If you insist on connecting it to PvP only, the only thing you really proved hereby is that you didn't read the lore book.
It's really funny when people think they could read the entire nature of a game into its title:
- There is no siege in "Dungeon Siege"
- People don't cry in "Far Cry"
- There is no eternal night in "Neverwinter Nights"
- There is no earthquake in "Quake I-III"
- You don't play a smith in "Hearts of Iron"
- "Spellforce" can be played with a warrior character, too
- You can also build villages with "Sim City"
Reducing Guild Wars to a PvP focused game by the brute force of its title really is a narrow minded view, won't you agree?
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Nov 04, 2005, 01:42 PM // 13:42
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#52
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Krytan Explorer
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Quote:
Originally Posted by Arathorn5000
Are you kidding me?! Why do you even bother with these stats, if you are just going to spin whatever results you get into your own opinion about how you don't like WaW?
past two months:
"See look at my pretty statistics, WaW isn't fair because only players on the american server get to access 2 bonus PvE areas"
-But Shanaeri, nothing is keeping Europeans or Koreans from competiting in, and winning, the HoH as much as they want. We told you this the last time you posted the same thing too.
"No, american server has more people and automagically that means they're going to hold HoH more. I don't want to PvP, but I want to reap the benefits for top-level PvP. Worlds at War is a failed concept."
-It doesn't have anything to do with how many players are on the server, it matters which server can put an 8-player group into the hall and win. We agree that it's strange to give a small PvE reward to top-level PvP, but that's a-net's deal. It is not a failed concept by any means.
now:
"As you can see by my pretty graph, favor times have almost perfectly evened out. By this we can see that WaW is a failed concept, because most of the players play on the American servers, and now they can't enter two bonus PvE areas."
-....you can't be serious. Shall we ignore that this absolutely conflicts with your past few months of opinionated reasoning? You're just grasping at straws now, it's amusing that you can post what you did with a straight-face. Arenanet has been completely vindicated by these results, as it proves that everyone has an equal ability to hold favor.
If you don't like that PvE areas are the rewards for PvP play, post in the sardelac sanitarium area as a game suggestion. In fact, find where someone else has undoubtedly already posted the same thing and agree with them there. But do yourself a favor and stop gathering this data if you're simply going to spin it the same way no matter what the data says.
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I smell ownage here.
[/Yoda mode on]And, oh, much disappointment in your first post, Shanaeri, I smell, even though unnoticed you think it went. Your stats brilliant are, but still, much you have to learn in judgment, padawan. Even before your calculations posted were, America's misfortune by the quantity of swearing and cursing in ToA you could've guessed.
May the force be with the yanks.[/Yoda mode off]
They're gonna need it.
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Nov 04, 2005, 02:00 PM // 14:00
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#53
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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This subject is never going to die untill PVE's can get access to PVE content without relying on others to gain favor.
Im all for a WaW system of some kind, but having a PVE reward seems to get up too many peoples backs for no good reason.
Oh and for those who say , i should just win HOH anwsere me this.
Do you really think i have time to go and win favor and then have time to spend clearing fow/uw.
only schoolkids have that much time (mainly, this is no insult so dont worry).
(and dont say it dosnt take long, you also have to account for any time spent looking for team members, discussing tactics, and all the little breaks people like to take and.......)
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Nov 04, 2005, 02:34 PM // 14:34
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#54
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Wilds Pathfinder
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Quote:
Originally Posted by Fantus
Yes, but I am really not the only person who thinks that...
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It does not make it less true.
(and yes, we are dangerously turning in to a semantics war here).
Quote:
I didn't forget anything, because there is no relationship between the game title and it's alleged "PvP focus". It's in your imagination only.
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Incorrect. I never said it is a PvP focused game. You are attributing someone's else comment to me.
I specifically said that WaW is an attempt merge the TWO aspects of Guild Wars.
Your examples are moot because unlike Guild Wars, the name meant to be literal - not metaphoric or ironic and other literary tools you want to add. It meant to be literal - just like War and Peace or Weekend at Bernie's.
Not to mention the further text on the box itself (as someone has quoted already).
BTW - there is 'siege' in Dungeon Siege - as in you siege dungeons. Sieging as a verb and not a noun.
Quote:
Do you really think i have time to go and win favor and then have time to spend clearing fow/uw.
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I don't have time to get FoW armor does not mean it should be sold in D Forge.
Last edited by crimsonfilms; Nov 04, 2005 at 02:43 PM // 14:43..
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Nov 04, 2005, 02:38 PM // 14:38
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#55
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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Guild Wars is full of other crap that doesn't do what it says it does. All the broken skills... absorption, mesmer casting bonus... the list could go on and on and on.
Oh, and his point about the armor? He can't do BOTH HoH and FoW crafter. That would take many hours with nearly any group.
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Nov 04, 2005, 02:40 PM // 14:40
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#56
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
I don't have time to get FoW armor does not mean it should be sold in D Forge.
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Fow armour is for those with plenty of time, thats the idea (game time = game money).
So not really a good comparison, eh?
However UW / FOW are areas for high level PVE action, time is not the issue favor is (time only becomes an issue when you have to win favor before you can get into fow).
Quote:
Oh, and his point about the armor? He can't do BOTH HoH and FoW crafter. That would take many hours with nearly any group.
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lol, thats my point and you explained it abit better
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Nov 04, 2005, 02:44 PM // 14:44
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#57
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Wilds Pathfinder
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Quote:
However UW / FOW are areas for high level PVE action, time is not the issue favor is (time only becomes an issue when you have to win favor before you can get into fow).
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Let me rephrase you if you allow me -
"time is not the issue skill is"
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Nov 04, 2005, 02:47 PM // 14:47
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#58
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Let me rephrase you if you allow me -
"time is not the issue skill is"
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Would you care to explain, cause that makes no sense.
Are you suggesting that if your skilled enough you can somehow turn back time so you can win HOH and then warp back and play FOW.
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Nov 04, 2005, 02:57 PM // 14:57
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#59
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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i also noticed where i am in America (maryland) has only favor around 7 to midnight or later..last night we had Startlight Extinction winning and holding favor for a bit..as for not gaining favor always..
1)ppl could have left the game
2)not many good players just wanting to get fame and rank and go join iway
3)those good guilds could be remaking
the halloween decortations..rumors is they would stay permanent from forge wut i heard..i mean i wouldnt mind..kill off the collectors thou..than i wouldnt mind if it all goes back to normal..scenary is scenary..
winning favor
1)europe or america
2)korea squezzes in whenever europe and america had there battle of bloody knuckles and r done for the day
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Nov 04, 2005, 03:18 PM // 15:18
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#60
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Lion's Arch Merchant
Join Date: Sep 2005
Location: garden of the gods, CO
Guild: Over Powered
Profession: N/
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Quote:
strength in numbers meaning if there are 5000 american teams playing and 1 korean team playing, there is a much bigger chance the hall will have only americans in it as opposed to having a korean team holding.
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using your logic, china would win every gold medal in the olympics becasue they have by far the largest pool to choose from.
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